Recognition of graphic patterns: Part I

A description of the process of recognition of graphic objects in real-time systems is considered. The recognition process relies on a property vector representation form developed by the author of this paper. Several recognition methods based on the suggested form are presented, and recognition errors are defined.

Авторы
Номер выпуска
1
Язык
Русский
Страницы
138-144
Статус
Опубликовано
Год
2004
Организации
  • 1 Russian People's Friendship Univ., ul. Miklukho-Maklaya 6, Moscow, 117198, Russian Federation
Ключевые слова
Analysis; Computer graphics; Errors; Pattern recognition; Real-time systems; Object recognition
Дата создания
19.10.2018
Дата изменения
19.10.2018
Постоянная ссылка
https://repository.rudn.ru/ru/records/article/record/3658/
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