"Game situations in sociology teaching" looks back at experiences with the well-known method of game situations to develop interest for studying sociology (both as science and academic discipline) with the students. Author's focus is on practical lessons as the site of basic game actions. Technological aspect of the method in question is duly accentuated. Using author's own experiences in training lessons description of a set of interdependent procedural scenarios is offered: entering game situation, or situation of interpersonal relationship, situation of research object, defining the topic of study, its organization, results etc. Using this method, so Sharonova, one might transform acquisition of sociological knowledge into personal attitude of students involved.