Springer International Publishing.
2017.
144 с.
The possibilities of gaming simulation to support the adoption of a broad range of planned and operational decisions in the management of enterprises and corporations are considered. The capabilities developed to date tools game modeling and original approach based on a synthesis of basic concepts of game theory and operations research with the ideas analytical accounting, the strict definition of economic facts in the form of static games (pending dynamic ensembles of static games) are compared. The possibilities of simulation of real decision-making procedures and information flow in high-tech companies and corporations are analyzed. © 2017 IEEE.