This paper considers the game-theoretic pursuit-evasion problem, where a group of pursuers is required to capture a moving target in airspace in the conditions of random perturbing wind actions. As participants of the game we assume the unmanned flight vehicles (FVs), which mathematical models are determined by transfer functions that describe the double-circuit control system with autopilot and settings providing necessary stability of the flight. Behavioral strategies of all participants of the antagonistic game for a case when the speed of the evader is higher than the speed of the pursuers are suggested. Situations with different outcomes that are typical for the considered pursuit-evasion problem are modelled in the experimental part of the paper. © 2017 IEEE.